Ethernet- speeds , cap
- including unshielding twisted-pair (utp) , shielding twisted copper (stp)
- twisting cables minimize the effect of EMI from outside sources
- twisting cables lessens the amount of EMI from going out from cable itself.
- stp easily damaged and cost more
- fibre optic is cost more from copper cable
- have a maximum cable of 100 meters
- switching between ethernet speeds and capabilities would be not problem because
ethernet has standards as below.
copper based standards :
- regularly runs at 10 Mbps
- IEEE name : 10BASE-T
- fast ethernet, clocking at 100Mbps, IEEE name standard is 802.3u (100Base-T)
- normal Ethernet and fast Ethernet use only two pair of wires out of the four available
- Gigabit Ethernet, bringing 1000Mbps, IEEE name stnadard 802.3ab (1000Base-T)
- while gigabit ethernet use all four pair of wires in the cable
- 10 Gig Ethernet runs at 10Gbps, IEEE name standard is 802.3an (10GBase-T)
the fibre optic standard :
- fiber standards jump right to Gigabit Ethernet, running at 1000Mbps
- network admins call it 1000Base-LX, while IEEE standard is 802.3z
Cable TypesCrossover and straight through cabling
- for the host to switch connections, we'll need straight through cables, so named because the wires in the cable run straight from a particular pin at the host end to the same numbered pin at the switch end.
- Auto MDI-X (Automatic Medium-Dependent Interface Crossover), eventually cisco switch got automatic discover cable if newly straight-through cable were set up between two switch. You need to set cisco switch port, set speed, duplex and mdix to auto that port.
**auto mdi-x formula*
same device = crossovercable
not same type of devices = straight-through cable
SW1(config)#int fast 0/1
SW1(config-if) #duplex auto
auto Enable automatic MDI crossover detection on this interface
Ethernet HeaderPreamble | Start Frame Delimiter (SFD) | Dest. MAC Address | Source MAC Address | Protocol Type
1. Preamble : A seven-byte set of alternating ones and zeroes 10101010, repeated seven times. Used for clock synchronization.
2. SFD : One-byte field set to 10101011, used to indicate preamble's end and that the destination MAC address will immediately follow.
3. Destination MAC Address : The frame's destination.
4. Source MAC address : The frame's source
5. Protocol Type : Can be IPV4 protocol and occasionally IPV6.
1. Frame Check Sequence (FCS)
- strictly for error detection,
2. Cyclic Redundancy Check ( a complex mathematical operation )
- sender arrives at a value by running a cyclic redundancy check against the data contained in the frame, resulting in a numeric value. that value is placed into FCS and the frame is then transmitted.
- the recepient of the frame will run the same CRC against frame's data and compares the answer to that contained in incoming CRC. if the compared values are the same, the frame is non-corrupt and life goes on. otherwise the frame is corrupted and will be discarded.
Also known as single collision domain.
Now to prevent the loss of data and time associated with collisions, Carrier Sense Multiple Access
with collision detection (CSMA/CD) was developed. Here's the CSMA/CD process:
1. before sending data, a host will check to see if any other host is already sending data.
2. if that check reveals another host is sending data, the host backs off for a few miliseconds before it listens to the same wire again. If no one's sending data, the host sends the data signal.
3. if 2 PCs happen to send data at the exact time after listening to the wire, the voltage on the wire itself changes, signaling to the hosts that a data collision has occured.
4. The PCs that sent the data will generate a jam signal, indicating to other hosts that data should not be transmitted at this time.
Disadvatages of hub :
1. high level of delay sensitivity when handling voice and video traffic. (one big collision domain)
2. every single time a host connected to this hub sends a broadcast, every other host on that hub will receive a copy of that broadcast. there is no other way to limit the scope of the broadcast and preventing the unnecessary spreading (propagation) of a broadcast through network.
1. hubs give us one collision domain consisting of all connected hosts, one broadcast domain containing those same hosts, and allow only one host to transmit a time.
2. bridges allow us to logically segment the network and to lessen the size of collision domains, but do nothing to segment broadcast domains.
3. switches bring us one-host collision domains and the capability to logically segment the broadcast domain, although that's not done by defa ult.